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Depends on how much time you're willing to put in.

That's the short (facetious) answer, but it's honestly pretty arbitrary. Depending on the genre, content, and author, two books of the same word count may take a drastically different amount of time to write. To exemplify this, I want to draw your attention to sheer anarchy that being an author entails:

Harper Lee's To Kill a Mockingbird is one of my top three favourite novels. It was published in 1960, when Lee was 34 years old. It was her first novel. In 1961, it received the Pulitzer Prize for fiction. In 1962, it was adapted into a film. Lee died in 2016; it remained the only novel she ever published. (That is, unless you count Go Set a Watchman in 2015, but that whole situation was a mess and it was essentially the cutting room floor of To Kill a Mockingbird.)

Joseph Heller began writing Catch-22 in 1953, and it was first published eight years later, in 1961. He was certainly not a slow writer, however: he would often have figured out the basic plot and characters within one hour of coming up with the novel. If you've ever read Catch-22, you'll know there are a lot of characters.

So many of the greatest works of literature come from authors who only wrote a handful of works over their lifespans, and only began to publish them in their midlife or beyond. On the other hand, some authors function almost indistinguishably from factories, such as Stephen King, who currently has 65 published novels, generally releasing one to three novels every year. Some poets have written so many untitled poems that they are known only by a number, and these numbers can rise into the thousands. John Bradburne, the most prolific poet in the English language, wrote twice as many lines (169,925) as Shakespeare (87,668) and achieved not even half the notability. He also wrote most of those 6,000 poems over a period of 11 years, whereas Shakespeare was active for approximately 30 years. Some of Shakespeare's works were outrageously and unnecessarily lengthy, such as Venus and Adonis, which is openly acknowledged in many literary circles as being desperately in need of an editor. It is 1,194 lines long. For scale, that is just over 1/10th of the length of The Odyssey (12,109 lines). The Odyssey is between ~130,000 and ~160,000 words long, depending on the translation, and can take from nine to over 15 hours to read front-to-back, depending on various factors.

Anthony Burgess' A Clockwork Orange was written in about three weeks as a cash grab. The first Sherlock Holmes novel, A Study in Scarlet by Sir Arthur Conan Doyle, was also written in three weeks. Charles Dickens' A Christmas Carol took six weeks to write, though that's to be expected from Dickens, who was paid a farthing for every word he wrote and was thus highly prolific. The Boy in the Striped Pyjamas was written in two and a half days, which is not remotely surprising. Starkly opposed is The Lord of the Rings trilogy, which took J.R.R Tolkien about 17 years to write, and me 23 years to read past the first page. Ezra Pound's The Cantos took 57 years, and was still unfinished when he died.


Therefore, the long answer is sometime between 60 hours and 57 years.

If you are relatively normal, like me, you're going to fall somewhere in between those two figures. In fact, you very likely will fall somewhere in between six months and three years per novel. I would even wager that the accuracy can be further pinpointed, by taking my very helpful quiz, which is about as accurate as astrology (make of that what you will):



All jokes aside, it's not an easy question to answer. There's some kind of inverse correlation between how long you've already spent on the book, and how long it's going to take to finish. If a book has been worked on for more than five years, it's often because the person working on it falls into a group of writers who are more likely to work on a book for at least ten years. Or so it's said.

Thus, I cannot tell you how long it's actually going to take you. I can only show you how long it's taken me, thanks to the version history feature of Google Docs, and old hard drives.


How long it took to write my first novel, Maximalism:

The timeline is undoubtedly messy for this one. I remember the exact moment the idea spawned, which was after a university lecture on Greek and Roman literature, sometime in early 2020. However, the characters had existed since 2018, of course in a very elementary sense:



These terribly embarrassing drawings from six years ago are a necessary evil in outlining how Maximalism came to be. Yōkō is no longer a (weirdly tender) white guy called Hank, for one thing, nor do either of them have horrendously oversized and deformed noses. During their inception, I intended to write them as high school teachers. Then it sort of just spiraled out of control.


At some point in 2020 I redrew Yōkō closer to my vision, albeit like he was about to appear on an episode of Botched. I am not sure what possessed me to draw his chin like it's used to teach the Pythagorean theorem.

Over time, the composition of his body changed, particularly as I began to write him with spastic diplegia, but also because his utter lack of interest in taking care of himself would not lend to anything close to fitness (AKA, he does not look like what's on the left. At all).

This was also the point wherein I began to work on the first version of Maximalism, originally titled The Maximalist. All of these files are now located on an external hard drive, which were thankfully not encrypted by me during my "I need to encrypt all my files" phase which has caused me nothing but fury over the past five years.


Maximalism took approximately eight rewrites, from early 2020 to late 2023, to be finished.

The oldest completed version I can find is version 3, which clocks in at 153 pages, with a word count of 43,063. I believe the two versions prior to that were closer to short stories. The following files are within the folder for version 3, complete with the content of certain files. These files are almost entirely irrelevant to the completed work, and kind of showcase the sort of redundant neuroticism I had at one point about planning every fine detail.


Version 4 marked an enormous overhaul of the plot, and was completed approximately eight months after version 3. It's 241 pages long, with a word count of 60,797.


Version 5, completed three months after version 4, is 157 pages long, with a word count of 69,416 (I reduced the line spacing).




Version 6 was completed a month after version 5. It is 183 pages long, at 78,274 words. It was the first version to have been beta read, which was by a university professor of mine. She picked it apart brilliantly, and left me with so much new information to work with. It was also not the final version, despite my clear yearning that it would be.


In this folder, versions 7 and 8 are both contained, as well as the file with the comments from my professor (FINAL[84]).


I received the feedback in early 2022, about eight months after finishing the sixth version, and spent the following five months reworking the novel to its seventh version. Version 7 is 208 pages and 94,268 words long.


Version 8 entailed a very brutal editing pass. It dropped to 178 pages, at 78,770 words.

It was completed four months after version 7, a few days out from the new year.


This was the last version I moved to my external hard drive, and the rest remains on Google Drive in the version history. I will call this the final version, being version 9, which is officially 79,300 words and 184 pages long. This version marked the addition of the copyright page, the works cited list, and a few other formatting bits.

I want to make something very clear when we look at the version history: there was a period of almost a year, between December 2022 and October 2023, where I did not touch this novel.


The reason for this is simple: at this point, I absolutely hated my novel. I had re-read those same ~80,000 words well over a hundred times, and experienced a sort of cyclothymia in regard to it. I jumped frequently between perceiving it as a masterpiece, then thinking of it as nothing short of an embarrassment and a complete waste of time. This information shouldn't be sad or worrying, because to me, it was actually fantastic. It forced me into a state of utter neutrality; my own neurosis had pushed me beyond a point of no return, where my ego had no choice but to completely disintegrate. I won't say I became objective, not by a long shot, but I certainly stopped freaking out over whether the book was good or not. Instead, I started to ask myself questions: did I accomplish what I set out to do? Did I write something which I found funny, significant, meaningful, interesting, and satisfactory? When I hit the point where I could answer yes to myself, that's when I decided the book was ready.


Of course, there are still things about that book which don't meet my own standards. There's a lot I'd still change, and I am planning on doing just that sometime in the middle of this year, as one final revision. But I now have an awareness that how I feel about my work will always be superimposed, and I need to know when to stop.


Novels get easier to write as you write them.

Crazy!

There's a novel I'm writing that I don't talk about much, called Late Night. It's intended on being a single novel, with the story divided into two parts. The first part is complete, and is 72,500 words long, at 168 pages. The second half will ideally be about the same length, meaning the finished book will be ~150,000 words long. The majority of the novel was written within a single week in 2021, and I have never edited it, and probably won't once it's done.

The novel was started on July 9th, 2020. That day, I wrote the first seven pages, and proceeded to not write another word until December 21st, 2020. I then worked on it for nine straight hours, then 11 straight hours the following day, with a similar pattern every day until about the end of January. Between December 21 and December 28, I wrote 58 pages. Between December 28th 2020 and January 28th 2021, the page count had jumped to 182, with most of the activity being between the 5th and 12th of January, where I wrote over 100 pages. I proceeded to barely touch it for two years. At some point in that period I decreased the line spacing, meaning it dropped back down to about 140 pages while remaining the same word count, before I picked it back up in January 2023 and wrote around another 28 pages.

My other novel, Beekeeper, had a similar hiatus. It was stuck at around 7,000 words for several years, though I tragically do not have the version history to back that up because the current file is a copy of a copy. I was never at a point where I felt ready to write it, until approximately November of last year, where I attempted NaNoWriMo. I got a lot done, but didn't hit the word count I'd hoped for, falling short by about 20,000 words. I am currently in the process of fighting for my life to have this novel completed by early March, because I am intending on submitting it to a competition.

Beekeeper is more or less the inspiration for my choice in topic this week. It is currently sitting at 40,000 words, and I am hoping to double that in a little under two months. I am completely capable of doing this, and it's not even as strenuous as it appears, being about 750 words a day. I generally write between 750–2,500 words a day, sometimes reaching beyond 3,000 on my best days. Regardless, it still remains a daunting ask of myself, and I'm not going to force myself to hit 80k if the story doesn't actually call for it.


The reason why I don't believe Late Night or Beekeeper are going to require numerous versions and revisions is twofold. Unlike Maximalism, neither of these novels are particularly dense in research. Beekeeper is still somewhat research-demanding, but nowhere near the extent of Maximalism. Late Night requires essentially no research at all, as it is probably the only work where I'll ever follow the advice "write what you know." It is also likely to get me in profound amounts of legal trouble for defamation, which is why I've set it aside for so long until I figure out how to circumvent that.

The other reason is simply experience. Maximalism wasn't the first novel I ever attempted, but it was certainly the first novel I ever completed. There's around fifteen other abandoned novels that came before it, with god-awful titles such as Let's Kill God, Hometown, Untitled document, comedy book.docx, An Open Letter to the Universe, The Eastern Pack, Nature Takes All, Realm Master, Cor Avem, Snuffed Out, In The Valley, and my personal favourite: fuck this.PDF.

Yes, most of those are from when I was about 14.


If you took my quiz, and happened to select graphic novel as the project you're working on, chances are your result was that it would take you five or more years. I'm of course being very tongue-in-cheek about this, but it is also very much true that graphic novels take an extremely long time compared to novels (of course, depending on what you're doing.) That's why I'm not going to talk about String Theory here, because the timeline for that whole thing is invariably like a perpetual trainwreck. Also, I talk about String Theory in like, every other post.


Thanks for tuning in this week! I know that having the opportunity to look under the hood of the novels I was reading like this, especially when I was a younger writer, would've been wicked helpful. I hope it was helpful for you! Please bear in mind that this is not a representation of what writing a novel 'should' look like, and if your process differs, I assure you this is not me trying to change that in any way. (Novel-writing probably shouldn't look like this, truth be told.) It's rather that I think it's important to give writers the ability to look at someone else's process, which we don't often get to see. I like to think of it as the equivalent to a visual artist showing how they sketch out and draft their works.

Note that I may skip a few blog posts over the next two months in order to focus on Beekeeper, but I'll do my best to post at least once a fortnight!

Let's talk about my plans for this year!

It's hard to define what 'early days' are when I've been building on my work for almost two decades. From a birds-eye perspective, I feel I'm in the stage of formally establishing myself. I'm not concerned about numbers; I don't care so much for the analytics at this point.

See, I've been asked questions about the progress of the site which tend to wildly overestimate the rate at which websites gain traction. If I didn't know any better, I would naturally feel discouraged due to these well-meaning albeit inaccurate comments.

Artists deal with a lot of internalized shame due to the assumptions of non-artists regarding how this all works. From how success is measured, to the rate at which they're 'supposed' to produce, it is incredibly frustrating how much noise there is coming from both outside and inside the community.

I'd like to talk about this, not only as a more formal way of stating my intentions with this website, as well as my schedule, but also to share what I've picked up thus far over years of trial and error, to potentially help other artists answer their own questions about becoming professionals and/or taking their work more seriously.


Firstly, here are my goals & schedule for 2024:

My smaller-scale goals involve maintaining consistency with my weekly blog format (ideally released on Mondays), and implementing a fortnightly release schedule for ZtMMC.


My large-scale goals for 2024, organized chronologically, are as follows:

  1. Complete my ~80,000 word manuscript for Beekeeper by the 8th of March

  2. Do a final revision on Maximalism in April before seeking formal publication

  3. Release an animated trailer for String Theory in May/June

  4. Have Vol 1. of String Theory finished and available to read by late 2024, ideally September

  5. Have the entirety of String Theory scripted no later than December


A wishlist of things I'd also love to do this year, if possible:

  1. Paint a mural (I have done this before, though many years ago)

  2. Create my first latex prosthetics and props (i.e. masks for costumes)

  3. Host drawing livestreams, so I can talk to people about my process in real time, play good music, and just chat


Considering my current progress with the above projects, as well as the rate at which I've worked on them in the past, these are all very doable. It looks like a lot of work, because it is, but not to the extent that it is going to burn me out. I've actually found myself far less burnt out when I have structure, even if I'm doing objectively more work. That's why these weekly progress updates, though consuming time in of themselves, actually save me time in the long run!


I've been asked by friends what a typical day looks like for me. I can be really difficult to reach when I'm working, which makes it hard to maintain social availability. (I also want to improve on that this year.)

The first thing I did after waking up today was sit down to write this blog. Following this, I will write 1,000 - 2,000 words of Beekeeper as I have been doing daily. I have a 2-hour appointment in the afternoon, but I may do some animation when I get home. It's a decent amount of work, but not overwhelming. My philosophy is that the majority of things need to be chipped away at consistently to get finished, and this website is no exception. Setting it up isn't going to do much by itself; I have to fill it with interesting and cool stuff, which is going to take a long time and a lot of consistency.

Still — this is only my process, and it may not reap the results I'm hoping for. It's very much experimental and I'm trusting my future self to carry the torch. My artist friends tend to get stuck comparing themselves left and right, worrying that they haven't produced enough at their age, haven't done enough, haven't learned enough, aren't good enough, etc. Naturally, I struggle with the exact same thing, but there are a lot of things you can observe around you that can reduce this pressure.


Managing Motivation and Quantifying Success: Tips for Artists and Writers


Comparisons are arbitrary, and progress takes endless forms.


Depending on where the line is drawn, some may not qualify me as a writer at all. Perhaps to some I am a writer, but not a novelist, whereas to others I am a writer and a novelist, but not an author. Quantifying success is incredibly hard in of itself, but artists and creatives often get the short end of the stick. Is it only once you're traditionally published that your writing holds any merit? Is it only once you've earned a certain threshold of money that your artwork has any value? Can you ever be considered a "serious" artist if your work is all digital, rather than traditional? If you haven't made a full-time career out of it, have you failed?

As easy as it is to say that these thoughts are unhelpful and should be discarded, it's not so simple an equation. Though they are phrased intentionally poorly and with a highly self-defeating tone, the theme of these thoughts harbors a very natural sense of maturity and reason. Basing your worth and success solely off income or traditional expectations is not rational, and there are many cases of influential people only seeing success posthumously. However, there is still a very sane quality in all of us to wonder where we're going and how we're going to get there. The trouble isn't in asking the questions themselves, but rather, in refusing to broaden the parameters of the questions, and avoiding flexibility and originality in how progress is quantified.


It's not about having it figured out all at once.


If I still believed this, I would not have done a single thing. I would not have written the first word, drawn the first line, asked the first question, made the first post, or written down the first idea. I've heard my generation described as being more self-conscious than other generations because so much of what we do is surveilled online. For myself, I've always feared doing something imperfectly without realising, and the perceived inevitability of someone calling me on it. When I was younger, and posting my art to various websites, I both received and observed a lot of unhelpful criticism. It only seems to be getting worse for young artists now.

It's really hard to be learning something and feel comfortable while doing it. Don't get me wrong — that's the most important part of learning. But when it feels psychologically damaging to keep putting in effort because the internet can be so hostile to any perceived imperfection, that's when it becomes a problem.


The sort of digital artwork that used to absolutely blow people away in the late 2000s and early 2010s is now considered the bare minimum of quality that's 'worth' sharing online. Over time, artists have developed new methods and techniques, often via exchanging information with one-another, leading to an exceptional and rapid rise in online talent. Yet, while more and more artists become advanced and compete with one-another for online engagement, there are always going to be people who are just starting their journey. I already felt intimidated back then — I couldn't imagine how hard it is starting out now. I'm sure it's equally inspiring as it is intimidating, if not more so. It's rather that internet commenters can be particularly vicious, especially as they become used to a certain quality of content being algorithmically normalized to them. It's very similar to what algorithms have done to influence body image, as that which is near-unattainable without a dangerous lifestyle, photo editing, and/or use of PEDs, gradually comes to be considered the 'norm'.


With the current rise and influence of AI, it's only getting more difficult. Artists generally have a fantastic eye for telling AI apart from real artwork immediately, even from thumbnails alone, but a lot of people who spend money on art can't. It's created even more of a threat to the livelihood of artists, which was already fragile to begin with. These adversities, however, do not mean that throwing in the towel is the answer. When people ask me if I feel threatened by AI, I laugh, because it doesn't really make sense as a question. AI is a tool without any moral alignment. A construction worker and a murderer can both use a hammer, but I will feel very different things about the hammer depending on who is wielding it.

I really think AI is a positive thing, albeit unintentionally deceptive. People have a tendency to conflate real AI with science-fiction-dystopia-scenario depictions of AI. I have explained many times that ChatGPT is essentially a more convenient search engine which follows a pre-programmed paragraph structure that you can easily identify after a few minutes of talking to it. AI art has a very similar identifiable structure, which is what artists are able to pick up on. No matter what style is input, what prompt, what theme, I can always tell the difference between AI art and real art.

This isn't just obvious and/or bad AI art, like the sorts with bizarre pixelation or six fingers or bad proportions, nor is it survivorship bias (I think). I mean the stuff that people commission thinking it's been made by a real artist. So much of figuring out someone is selling AI and passing it off as hand-made is not only the way the work visually looks, which is already a dead giveaway, but the context surrounding the profile. No, a person cannot pump out a $200 digital painting commission in 36 hours on a regular basis. If you're unsure, ask to see the file layers, trust me.

Still, I do not think AI is going to manifest in the way we feel it's threatening to. It's true that we can't predict where it's going to head, but allowing a hypothetical future scenario to discourage you from what you want to do now is only going to make you miserable. It's also a universal truth that people have always stolen art, made knock-offs, made forgeries, and most significantly, splattered some paint on a canvas for the sake of laundering millions of dollars. I really think AI art being passed off as handmade art is going to fall into that boat. It will still be an issue, but not some sort of universal threat to original art as a whole. My ultimate advice is just keep going, because it's most likely a fad, and it will probably end with some fun copyright law updates.


It's a waiting game.


Algorithms are a known nightmare. Optimizing your site as much as possible for search engines, ensuring it's indexed properly, even purchasing advertisement space, is not going to attract one hundred billion visitors in the next four minutes. This principle applies broadly to a lot of things: sharing your art on social media, trying to get people to read your book, selling your crafts at a fair. I know not to be worried about numbers for at least the next two years. Much like a coin goes up in value by building a patina, this site needs a little history to it before it starts floating around on the first few pages of Google. That's fine by me, because it's not exactly ready for a ton of eyeballs.

This is what I mean about getting a head start: ironing out the issues early, figuring out what people want to hear about, seeing who is interested in what I do, and strengthening and developing all the skills that go into doing this. It means that come time what I'm working on is ready to share, I'm not starting from ground zero just trying to flag people's attention.


That's a major lesson I learned through writing Maximalism. All through my life I've had writer friends who thought that writing the book was the hard part and everything beyond that is relatively smooth sailing. I thought so too, and particularly believed that the better the writer, the easier time they have getting published. This is false for several reasons:

  1. What makes a good writer is subjective.

  2. If the greatest work of literature popped into existence tomorrow morning, plenty of people wouldn't read it because it's not to their taste.

  3. Publishers choose books to sell by discerning what people want to buy. They're running a business, not a library, so a rejection does not inherently mean that your manuscript is badly written.

  4. A completed manuscript isn't enough for the project to be a success. There's a lot of meeting people halfway that has to be done.


Once I stopped resisting the fear I'd come off like some kind of shill, and started sharing my art, I opened myself up to a world of other creatives who bring others up and add value to one-another's work.


There's nothing wrong with sharing your work!


It may feel like you're doing others a courtesy by keeping your work in a drawer rather than 'bothering' them with it, but the opposite is true. Think about all the things that you love, all the movies, books, shows, artworks — if even one of those creators decided that their work wasn't good or important enough to share, your whole life would be a little bit worse. If all of those creators decided not to share their work, things would be truly bleak indeed.

It's a little too tragic to think about for very long, but it's highly likely that what would've been the best song you'd ever heard is buried on a flash drive, the story that would've changed your life was forever lost in a housefire, and the person who would've inspired you the most thought they took up too much space. It's also highly likely that someone else would've thought that song was terrible, that story was boring, and that person wasn't worth the time of day. Both things can be held true about the work without tearing it apart at the seams. People often say 'art is subjective', and what that really means is that there's always going to be people who want to see your work, no matter how hard you find that to believe.


In summary:


It's of high importance, now more than ever, for artists to think about redefining success beyond traditional metrics. Artists at all levels should feel compelled to embrace imperfection and share their work freely. Oftentimes, completing a project is just the beginning of feeling fulfilled, requiring a supportive community for meaningful engagement. Building up that community takes not only time, but the overcoming of internalized shame instilled by internet comments and algorithms.

Setting goals and having something to stabilize them, such as a consistent structure of weekly updates, can really aid in focusing on doable levels of daily work while still maintaining a perception of the bigger picture. I have reaped a vast amount of benefits from this website already, and I'm highly excited with all I have in store for it!

I hope hearing my perspective offered something of value to you! As always, thank you so much for reading, and I'll see you next week!

Welcome!


This is where I'll be sharing my writing! It's a way for me to keep you updated, share stories, post reviews, hear your feedback, or just chat. Here's an outline of what you can expect from my posts:


Projects


Some of my projects are really long-term, i.e. graphic novels, and will be released in smaller increments. Those sorts of projects practically beg for audience input along the way, and keeping everyone updated will also keep me on schedule! I've always found it very helpful when creative projects are documented over time, especially when the creator shares their mistakes along with their successes.


Short stories


I'm not as versed in short fiction writing as I am in long-form prose or poetry, which translates to not having enough short stories for an anthology. I have some stories that I really want to share online, though they're too literary for NoSleep. You'll find them here, instead.


Reviews


I read a lot of really great books. It's common for authors to hear very little feedback on their published works from a general audience, even if the book is fantastic. It appears many make the assumption that a published author intuitively knows how their work is perceived, and any further feedback would be redundant. A devastating misconception! If the guy who wrote the Bible was immortal, he'd still be running around today asking people for their honest thoughts (and prayers).


Until next time!


I'll post again very soon, probably with some backlogged short stories! I'm also currently reading an incredible book, so my first review on here isn't far away. I'm also going to showcase how I plan out a long-term project, which involves a very cool looking Excel sheet, so be on the look out for that as well.


If you'd like to receive updates when I post, you can subscribe to my mailing list here!



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